BTR Ps3 Squad
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 Rules From now on

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cannoball1988/BTR_007
Clan Leader
Clan Leader
cannoball1988/BTR_007


Posts : 72
Join date : 2010-03-22
Age : 35
Location : Wirral/Sheffield

Rules From now on Empty
PostSubject: Rules From now on   Rules From now on I_icon_minitimeMon Jun 14, 2010 11:24 am

The default settings specified in these rules can be changed, but only if an option is available in the challenge. The staff will support no other agreements, (i.e. verbal, AIM, email). So unless specified otherwise in the match details, these default rules will be followed.

The following settings apply to all GameBattles matches, regardless of the Game Mode.

Spectating: Disabled (Does not apply for Search and Destroy). Spectating is to be Enabled when a Staff Member is present to spectate the match.
Friendly Fire: Enabled
Forced Respawns: Enabled
Wave Spawn Delay: None
ReSpawn Delay: None (Does not apply to Sabotage, Capture the Flag, Domination, and Demolition)
Radar Always On: Challenge Option
Max Health: Normal
Health Regeneration: Normal
Kill Cam: Enabled
Headshots Only: Disabled
Third Person View: Challenge Option
Allow Perks: Challenge Option
Killstreak Rewards: Challenge Option
Number of Lives: Unlimited (Does not apply to Search and Destroy.)
Join in Progress: Not Allowed
Hardcore Mode: Challenge Option

The following settings are specific to each Game Mode, so please read them carefully before setting up the server.

Team Deathmatch
Points to Win: 5000
Round Timer: 10 Minutes

Search and Destroy
Round Length: 3 Minutes
Bomb Timer: 45 Seconds
Number of lives: 1 Life
Plant Time: 7.5 Seconds
Defuse Time: 7.5 Seconds
Multi Bomb: Disabled
Score Limit: 4 Points
Round Switch: Every Round
Spectator: Team Only

Sabotage
Time Limit: 10 Minutes
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Respawn Delay: 7.5
Shared Bomb Timer: No
Note: In the event of a tie, the game will go into Overtime to determine the winner. If the Overtime results in a Draw, the map must be replayed until a winner is decided.

Domination
Time Limit: 10 Minutes
Score Limit: Unlimited
Respawn Delay: 5 Seconds

Capture The Flag
Time Limit: 10 Minutes
Score Limit: Unlimited
Respawn Delay: 5 Seconds
Note: In the event of a tie, the game will go into Overtime to determine the winner. If the Overtime results in a Draw, the map must be replayed until a winner is decided.

Demolition
Time Limit: 3 Minutes
Round Switch: Every Round
Bomb Timer: 30 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2 Minutes
Respawn Delay: 5 Seconds

Headquarters
Time Limit: 10 Minutes
Score Limit: Unlimited
HQ Lifetime: 1 Minute
HQ Activate Delay: 30 Seconds

All of the Settings changes that were made to the default Game Modes (Search and Destroy, Capture the Flag, and Demolition) are listed below. Settings that are not listed below should not be changed from their default state.


Maps and Modes
Highrise - Search and Destroy
Highrise - Capture the Flag
Highrise - Demolition
Invasion - Search and Destroy
Invasion - Capture the Flag
Invasion - Demolition
Karachi - Search and Destroy
Scrapyard - Search and Destroy
Scrapyard - Capture the Flag
Scrapyard - Demolition
Terminal - Search and Destroy
Terminal - Capture the Flag
Terminal - Demolition

Game Settings
Join in Progress: Not Allowed
Spectating: Disabled (Does not apply for Search and Destroy). Spectating is to be Enabled when a Staff Member is present to spectate the match.
Friendly Fire: Enabled
Forced Respawn: Enabled
Wave Spawn Delay: None
Radar Always On: Disabled
Max Health: Normal
Health Regeneration: Normal
KillCam: Enabled
Headshots Only: Disabled
Allow Perks: Enabled
Killstreak Rewards: Disabled
Number of Lives: Unlimited (Does not apply to Search and Destroy)
3rd Person: Disabled
Hardcore Mode: Disabled


The following settings are specific to each Game Mode, so please read them carefully before setting up the server.

Search and Destroy
Round Length: 2.5 Minutes
Bomb Timer: 45 Seconds
Number of lives: 1 Life
Plant Time: 7.5 Seconds
Defuse Time: 7.5 Seconds
Multi Bomb: Disabled
Score Limit: 4 Points
Round Switch: Every Round

Capture the Flag
Time Limit: 10 Minutes
Score Limit: Unlimited
Respawn Delay: 7.5 Seconds
Note: In the event of a tie, the Overtime tie-breaker will not be used, the map must be replayed until a winner is found.

Demolition
Time Limit: 3 Minutes
Round Switch: Every Round
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2 Minutes
Respawn Delay: 5 Seconds

Banned Weapons
Grenade Launcher
Claymore
C4
Secondary Launchers
Blast Shield
Tactical Insertion
Riot Shield
Shotguns
Akimbo on all Secondary Weapons

Banned Perks
Bling
One Man Army

Note: Copycat must be used as the Death Streak
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eljm/BTR_THEMESSIAH
Corpral
Corpral



Posts : 76
Join date : 2010-03-31
Location : Manchester /Cheshire

Rules From now on Empty
PostSubject: Re: Rules From now on   Rules From now on I_icon_minitimeMon Jun 14, 2010 11:30 am

seems fair to be honest
p.s for all of the noobs to the clan when we r in matches and things plz dont use intervention as it is a piece of shit plz use the 50.cal
but dont snipe anyway sniping in teamgames dosnt work
ty
eljm
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http://www.wix.com/BTRclan/Bring-The-Rain
SlowBurn__ / BTR_BatMan__
Deputy Clan Leader
Deputy Clan Leader
SlowBurn__ / BTR_BatMan__


Posts : 127
Join date : 2010-03-22
Age : 32
Location : Scotland!

Rules From now on Empty
PostSubject: Re: Rules From now on   Rules From now on I_icon_minitimeMon Jun 14, 2010 3:44 pm

Intervention is better than the .50 Cal lol.

I wouldnt normally snipe in clan matches but i have done in the past and done very well with it Smile *cough*two collaterals in 1 match*cough* Haha Very Happy
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https://www.youtube.com/user/btrslowburn
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PostSubject: Re: Rules From now on   Rules From now on I_icon_minitime

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